I aim to have a loose approach to gaming, with the interaction of characters and the narrative being the basis for playing out of tactical challenges. I play a small number of games but seem to have ambitions to prepare for and play out a wide variety of games. I am happy to play some of these, such as Flames Of War, with home made card characters, with the background being more important and lack of time and funds preventing the purchase and painting of miniatures. Others, the collecting and use of models plays an important part, with the painting of a well sculpted model which represents an interesting character providing a large part of the inspiration to continue playing and develop this characters story. My painting skills are not that great and due to dysgraphia, related to dyslexia, they will never improve. So a miniature inspiring me and firing my imagination is a vital part of enjoying it since I will never aim to display the finished product as a work of art.
There is now a large amount of companies providing decent miniatures and the ability to order using the internet means that any player is spoilt for choice. But at the moment there are several companies I either keep returning to or have used a great deal in the past. Here is my summary of what I see they have to offer.
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A modern Citadel/ Games Workshop Nurgle Champion (Left) next to a classic (1989-1990) Citadel Nurgle Sorcerer. Both from my slowly building/decaying Nurgle army. Both fulfilling my desire for character and individuality in models! Apologies for the poor photo, but it is not meant to illustrate my painting skills. |
Old Citadel Miniatures
Not a separate company. Although give Games Workshop time and they might develop a separate Forge World type company selling classic sculpts. They might of dropped the ball and lost what made them the leader of the market, but seem to be learning from their mistakes. However these old models form the corner stone of the Oldhammer movement and are the models that I originally got into gaming with.
I will not get into a debate about what is an old citadel miniature and what is a modern one or what counts as Citadel's golden era. However, I agree with the arguments that citadel started to change their design in 1992. This year marked the attempt of Games Workshop to grow (and pay debts) by deliberately aiming at a a younger audience. It also marked the beginning of the red era of painting. Models became a lot chunkier and cartoon like and generally moved away from what was a believable and heroic look.
Prior to this their are a number of classic models, with each sculpt being individual. They were produced in huge numbers with the variety dwarfing that offered by the modern collectibles' based company and meaning that no army was ever quite the same. I think part of the reason this happened was that the models were produced to compliment the games, rather than the games being a promotional tool for the miniatures. Games Workshop was happy to produce a large number of games and the sculptor's appeared to have more freedom to produce around their understanding of these games as opposed to having a strict brief focused on the large unit sizes needed for just two games.
I collect from all pre-1992 ranges, with a developing interest in the pre-slotta range. It is particularly interesting discovering the variety of poses that plastic sculpts can't give you despite the variety of pieces these plastic sculpts come in.
It should be noted that not everything was gold from this era. I feel their are a large number of average sculpts and some that are plain bad. Introductions of things such as plastic arms for metal models and attempting to provide for regiments by having static variation on one model design did not help. But when they are good, old citadel models are great and more than pull their weight against the modern products from the same company.
They are widely available on the Ebay, with the average (and what should be the maximum) price being £8. It can get very costly if you want to build whole armies out of them. Their are also a large number of people who have noted the popularity of these models amongst collectors and aim to make as much money as possible from them. Generally you will see models that are over priced and it is worth weighting and continuing searching before paying an inflated price. It is also quite funny seeing some of the prices charged. Believe me, they are collectible but they really aren't as valueable as some people would have you believe.
New Citadel Miniatures
Actually I'm not sure if they are even called Citadel Miniatures anymore. But in my mind they'll always carry that name. The stereotypical image of the modern models' amongst who have fallen out of love with the modern Games Workshop output is of computer generated, over the top models lacking character and laden down with skulls. But like the older models the truth is slightly more complex. Basically they are a mixed bunch with some good and some bad and a lot of average.
Coinciding with Games Workshop winning the Lord of the Rings franchise, they improved the rest of their range, ditching the over the top cartoon images and while maintaining the heroic look, allowing the models to at least look vaguely realistic. Or as realistic as a fantasy range can look.
The Lord of the Rings and Hobbit range, like the films' and books' they are based on, are hard to fault. The only thing I can say about them is that I wish I own more of them. Hopefully I will be able to over the course of time. The Warhammer and Warhammer 40K models are also generally good, suffering from three main faults. The lack of variety that having a range mainly based on plastic kits provides, the tendency towards over the top exaggeration and the increasing move away from models useable in wargaming to huge models that are only really useable as collectors pieces.
The first problem would only really a problem if there wasn't a large amount of alternatives both from Games Workshops past and other miniature companies, to provide some variety for your army. Your third rank of spearmen doesn't need to look that interesting, they are basically casualty markers. Games Workshop tried designing their games so that you have to use more and more models. The best way round this is to ignore the 'need' for units of 50 elf spearmen or an army of 200 imperial guardsmen and not to even try such a boring painting exercise. Either play smaller games or use older rules sets which relied on less models. Don't assemble 50 versions of the same figure then torture yourself by turning your hobby into a repetitive painting task that goes on and on and on. Obvious? You'd think so, but there seems to be a large number of teenagers who are set on doing this and seem to enjoy doing it.
The second problem, the exaggeration, is an on going issue with Games Workshop. A human becomes a steroid crazed superman, a model can be seen to be evil because it is covered in skulls. This used to be unnecessary and the quality of the sculpts were used to build character rather than lots of muscles, skulls and weapons that are so big you would need a crane to lift the thing. This is one of the reasons why people stick to earlier citadel miniatures'. Personally I think some models are better than others. I would not touch the latest sigmarines produced for Age of Sigmar because of this. But I don't think it is a universal problem effecting everything they produce. Unless you believe Games Worksop when they say you can only use their models for their games it is simply a question of being choosey with what you buy. More specialist ranges tend not suffer from these problems. Forge World, for example, appears to be set on correcting problems with the range produced by their parent company and at one point Games Workshop started doing runs of mail order only miniatures. I guess they have worked out that over the top sells to their core audience and so have to keep at it for a large proportion of their range, toning down what they expect to sell to people who are not in their early teens and new to the hobby.
The move to huge models is part of Games Workshops attempt to make more profit from what is a shrinking market share. This is covered by the claim that they aren't a games company but a seller of collectibles. If this is true, then they sell some very nice collectible kits that are great for a modeller and useless for a game player. With 40K, a game I feel never really works with tanks because of the model size, huge tanks and war machines' are now sold, with the rules adjusted to encourage people to buy these. Never mind the fact that, as Rick Priestly once said, this causes the scale to break down and so the game mechanics breakdown (if you fire a pistol at one end of a tank and the model standing at the rear of the tank is almost our of range the principle f scale in the game is busted). Pictures of 40K games that looked like traffic jams were printed in the late White Dwarf. All aimed at getting people to buy oversized models. Fantast went the same way with increasingly big kits to represent Daemons, Heroes, monsters and so on. Nagash is the classic example. This model dwarfed regiments that were meant to represent 100 men (if 1 model represented 10-20 people) and appeared to be an excuse to get people to buy a £70 model conveniently boosting the turnover of a company that had been struggling over the previous year.
Of course the cost of the models also should be mentioned. The quality is good, but not that good. The prices regularly rise above the cost of inflation and you increasingly get less for more. While there are always people willing to pay the costs, the rises partly reflect the poor management of Games Workshop, a company that has increasingly rested on it's laurels and enjoyed no real competition has saturated the market with Space Marines and sold to teenagers who quickly give up the hobby due to no real support other than an increasingly hard sell and catalogues mascarading as a magazine. as the pointless updates to rules increase, with the occasional new unit demanding a full re-organisation of players collection in order to stay competitive, people sell their collections on Ebay at knock down prices meaning a bargain for people like me and increasingly desperate price rises to sell that recycled model design and give the image of a profitable company that has cornered the market through leading, not following the needs of their customers.
Reaper
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Three adventurers, Rene, Margarat and Emily, outside an Inn on route to Bogenhafen from Nuln. An Imperial Merchant can be seen on the far right.
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The above picture features three
Reaper Miniatures used to represent WFRP characters used in the unique way my partner and I play that game (maybe more in a future post). The noble/ merchant is a Victoria miniature and the Coaching Inn was assembled by my super skilled partner who will not paint miniatures or play wargames but was very keen to try the modelling workshop articles and house building I showed her in my classic White Dwarfs'.
These three quite neatly illustrate what you get from Reaper. They are characterful models which are primarily designed for use with roleplay, although can easily be used for wargaming. There is a very wide variety of models and they easily out do the limited number of heroes currently offered by citadel. People who are primarily painters might complain about reduced detail on the sculpts, particularly on the 'Bones' polymer range, however being mainly a gamer and collector I'm happy with this.
The models are in slightly different scale to citadel, having a slightly more realistic look, next to citadels heroic sculpts. Yet they work very well with pre-1992 citadel mini's and most other ranges that don't adopt the massively over sized modern citadel heroic scale.
Finally, the best bit is the price, providing cheap well sculpted alternative for all games :-)
Perry Miniatures
Price was the first thing I noticed about
Perry Miniatures. The ex-citadel sculpters historical range sells characterfully sculpted, historically accurate models for historical wargaming at giving more than twice the number of models in their box sets that Games Workshop mange in theirs. Even making allowances for differences in the amount of plastic used due to size difference, this shows how you are not getting value for money with modern Games Workshop box sets.
Now the average reader of this blog is probably wondering why I'm including what is an historical miniatures company amongst the list of companies I use. While I have an interest for historical wargaming, other than Flames of War, I do not participate (although I am very tempted to try a campaign based in the War of the Roses). Perry Miniatures, at first glance, do not stand up well against the range of Fantasy models available. Although the sculpting can not be faulted, the models are made in true scale rather than the varying degrees of heroic scale used in fantasy.
But then you realise peple come in all shapes and sizes (go on, have a look). A large over sized model can stand next to a smaller Perry one and look OK providing their is some consistency. Thus, Perry Miniatures have provided me with a large number of perfectly sculpted rank and file models to populate the old world (or at least my imagined version of the old world). This in turn enhances the fantasy elements by, in my opinion, giving the games a clear relation to the real world.
Grenadier Miniatures/ Mirliton
Grenadier miniatures was a rival to Citadel in the '80s. I understand they were a US run company that was mainly aimed at the Dungeons and Dragons market. The modles they produced had a similar flavour to Citadels, although seem to lack some fo the humour that is apparent with early Citadel. They tend to have a distinct style but also mix well with Citadel models from the same era.
Currently, a sizeable proportion of their range is being re-cast by Italian company
Mirliton. I recommend looking at it, particularly if you want a more old school style of model that is not reliant upon the cold precisions of computer design. In particular I recommend looking at the monsters, wood elves and barbarians. But just generally browse, since the whole point of this post is to show there is more than just Citadels current range and back catalogue.
Victoria Miniatures
An unexpected final choice for this list? Well not really.
Victoria Miniatures is a small Australian company that I have bought from a couple of times. I chose them to represent the large number of small manufacturers who produce interesting, well sculpted but slightly different models that can bring games to life. All that it takes is a little hunting using the internet. The Spanish Inquisition above are an example of their work and a I find it hard to think of a 28mm game they would not brighten up (unless you area tournament gamer and take your games very seriously). The point of the hobby is to have fun and help to survive the alienation and stresses that everyday life can bring. As such, it is important to have fun with every aspect of it including collecting and to let the models you have in your collection represent exactly what you want not what a games manufacturer wants. The days of relatively huge companies dominating wargaming have gone and it is worth embracing the variety and using this as a way of actualising what you imagined and want to imagine on the table top.
By using the large variety of manufacturers, my gaming is probably looked down upon by purists playing both modern games and Oldhammer. The argument is that the collecting and building armies using a limited pool gives the satisfaction. I see that, but that is not what I aim to get from my gaming. I am not simply collecting, I am trying to play out narratives and the use if miniatures enables this but does not take precedence over the importance of having fun attempting to play out and represent a narrative using the theatre of wargaming.